Pine Engine

Pine is a small game engine written in C and OpenGL. It powers Apptivus' next game.

It's built around the idea that a game should start quickly, run smoothly, and look sharp instead of blurry.


What It Does

  • First-class gamepad and Steam Deck support
  • Short load times, even on modest hardware
  • Dynamic lighting, ambient occlusion, and volumetric effects
  • Kilometer-scale environments with long-distance rendering
  • Supersampled rendering at 2× resolution
  • Fully playable offline

Zero Slop

  • No AI upscaling or frame generation
  • No motion blur, depth of field, or TAA
  • No stuttering or shader recompiles