Apptivus

Apptivus is an indie game studio run by solo developer Aaron Geisler. Games are built from scratch — no Unity, no Unreal, no Godot — using custom engines written in C and OpenGL. The result is software that is tight, fast, and runs on anything.

Founded in 2013. Products have been featured on the App Store, Kickstarter, and Steam.

Studio Apptivus
Developer Aaron Geisler
Founded 2013
Location Austin, TX
Website apptivus.net

Impaler Gold

A fast-paced minimalist arena shooter built on a custom C/OpenGL engine. Summon spikes to slay monsters, build barriers, and launch yourself into the air. Two game modes, 8 weapons, 50+ upgrades, and global leaderboards. Steam Deck Verified.

Genre Arena Shooter / Roguelite
Engine Custom (C / OpenGL)
Platforms Windows, Steam Deck (Verified)
Stores Steam, GOG, Humble Bundle
Price $4.99
Released December 6, 2022
Publisher Retrovibe Games
Steam reviews Very Positive — 92% (400+ reviews)
Steam page store.steampowered.com

Press quotes

  • "A boomer shooter that's a ton of fun to play." — SteamDeckHQ
  • "Shines in its presentation and gameplay loop." — NoobFeed
  • "Apptivus shows you how to make a big fun factor with little effort." — Keen Gamer
  • "Built in a custom engine made in pure C and OpenGL, the game runs so damn smoothly." — Checkpoint Gaming

Assets

Screenshots, Logos, & Illustrations Google Drive


Kickstarter History

3 campaigns, 3 funded — 100% funding success rate

  • Pennypult (2015) — Desktop trebuchet toy. Funded on day one, two stretch goals reached. Staff Pick · Front Page Feature
  • Bandito (2018) — Laser-cut rubber band pistol.
  • Pennypult II (2020) — Improved trebuchet with magnetic trigger.

Contact

For any inquiries: contact page

Developer blog: aarongeisler.com/blog